• coffee

    Chatting with Samantha Kalman and Solon Scott

    Spencer jabbers with Samantha Kalman and Solon Scott of Doublecross, the community behind the Invisible Arcade expo.

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  • Steam Curators update image

    Steam Goes Social

    Valve’s Steam Curators system has the potential to dramatically change the way consumers, press and developers discuss and market games. Nick explains the reasoning and significance behind the changes.

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  • Destiny loot cave RIP after the gold rush

    Backlog: In Memoriam: Loot Cave edition

    It was too good to last. R.I.P., Destiny’s first great exploit.

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  • SSP Episode 52

    “Inside the GOTYs Studio” — The Silicon Sasquatch Podcast: Episode 52

    Catch a sneak peak of our 2014 GOTYs: We discuss our current favorite releases, and get hyped about what’s coming next as the year draws to a close.

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  • Unite 2014 - Photo by Nick Cummings

    United We Stand

    The mainstream games industry is long overdue to address the problems of representation and discrimination it harbors. And all the technical glitz and glamour in the world can’t save it from the elephant in the room.

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