The Backlog, Vol. 1 – Blogger’s Manifesto edition
Dear Friend of the Sasquatch:
The editorial staff at Silicon Sasquatch is dedicated to bringing you news, reviews, opinion and analysis with journalistic professionalism and engaging prose. We’re just a few poor guys with BAs in magazine journalism, but we do what we can.
However, we would never describe a gaming blog as pure journalism. Most of the content we’ve posted to this date could better be described as criticism: In-depth, analytical opinions on games and news in the videogame world, but opinions nonetheless. Journalism implies digging into each story, double- and triple-checking facts, getting in touch with contacts and divining the important news values behind every published story.
We aspire to go beyond the status quo as established by the snark-over-substance mainstays of the major gaming blogs. They serve an audience and function as a business, and that’s good, but we’d rather leverage the harsh reality of this blog probably never being profitable in order to give you an honest and well-thought-out story with every post. We don’t have a publisher or advertising clients to please, so we might as well be on the level with you.
Over the last week we’ve been posting weekly updates to major (and minor) news stories, along with brief analysis. Today marks the start of another weekly feature, The Backlog. Essentially, it gives the editorial staff a chance to reflect on the games they’ve been playing and give some impressions and reflections on those experiences. Again, it’s not journalistic, but we hope it’s helpful to our readers; at the very least, we hope it makes for an interesting read and a starting point for good discussion.
In the coming weeks, you’ll begin to see some meatier features where we dig a little deeper and produce some original research and content. We’re all intimately familiar with the vice-grip of the journalism bug, and we’re not ready to abandon the profession we studied for years. Just bear in mind that such features take time, energy, clout and resources — things we’re all in short supply of. In the meantime, we want to extend our sincere thanks for your continued reading and hope you’ll stick with us in the coming weeks.
Now, click the link and read all about the games we’ve been slogging away at!
Aaron:
This weekend I’ll be graced with a new DSi as a birthday present to replace my stolen DS Lite and to fulfill my childhood dreams of a blueish/turquoise handheld.
I won’t be gaming at all until I return from the annual excursion, but over the past week it’s been a steady diet of Mass Effect, Call of Duty: World at War, Resident Evil 5 and Penny Arcade Adventures: Episode 1.
Mass Effect continues to be one of the best gaming investments I’ve ever made, and though my current playtime motives are dubious (read: achievement-related) I’m still having so much fun and would note it still holds up well after a couple of years.
WaW is frustrating, annoying and…addictive. I honestly don’t know why I put myself through it, just like in CoD4, but the multiplayer advancement makes me come back for more. Of course, it wouldn’t be worth it without four friends to play with. And Nazi Zombies is pretty entertaining, though give me L4D or give me undeath.
RE5 has maintained its enjoyment levels of “over 11.” That’s on a 10-point scale by the way. Co-op has really been refined to perfection with this game and I hope future co-op experiences are even half as polished. Though I will admit the intrigue is kinda lost when you finally buy infinite ammo for the time-honored and series mainstay: the ginormous magnum.
PAA: EP1 is probably one of the best Live Arcade titles I’ve purchased, and I feel guilty for holding out until it was 50% off. So much humor, so much fun.
Nick:
This week has been especially busy for me. On top of working full-time, I’ve been writing the weekly updates for the Sasquatch, which isn’t as easy as I thought it’d be. However, I’ve still found the time to play a little Team Fortress 2 and Grand Theft Auto: Chinatown Wars, as well as my old mainstay, Rock Band 2.
There’s not much I can really say about Team Fortress 2, other than it’s shocking how fresh the game feels a year and a half after its release. The continuous flow of new content packs and the intricate level of strategy that emerges in each class is staggering. If you’re on Steam, look me up!
I love Grand Theft Auto, but I’m not sure how I feel about Chinatown Wars. While a technological marvel and an impressively immersive game on the DS, it straddles an awkward line between the rich narrative experience of GTA IV and the reckless, devil-may-care fun of earlier games in the series (and more recently exemplified by the awesome Saints Row series.) I’m struggling to stay engaged with the story and the gameplay, but both seem a little short-changed and loosely connected. I’ll have a full review next week.
FACT: Rock Band 2 is the best game ever. It’s my desert island game. It’s the greatest damn thing short of playing in a real band. While I shudder to think how much of my money has been siphoned away by Harmonix’s impeccable, far-reaching music tastes, I find myself booting up the 360 and plowing through a few songs every day. If there’s any triple-A game that deserves even more credit than it already has, it’s this one. Some of the latest and greatest songs I’ve been enjoying are “New Slang” by The Shins and the hilariously terrible but shred-tastic “Warriors of Time” by Black Tide.
Doug:
I’ve been slogging away at a bunch of games this week, mostly stuff for review and consideration for the Sasquatch, but with a smattering of stuff for my own personal entertainment as well.
Retro Game Challenge was, of course, for review – and I’m glad to have spent all the time with my DS Lite and that game. I will eventually let at least Nick borrow the game to give it a shot in his own free time, too, but I’m definitely hanging onto the game long-term – because the games it has within are great time killers, Star Prince and Rally King especially.
No week would be complete without me playing a bit of NCAA Football 09 on my 360. I’ve been heavily involved with the game since it’s release last July – specifically, I threw myself into some organized online dynasties. I’ve been playing, recruiting, and talking smack with other members of a forum for…ages, now, it seems, but things are slowing down a bit. I’m only in two dynasties – a Pac-10 conference one with Oregon, and a Big 12 one with Colorado – and only played a bit for both.
The other sports game I’ve been playing is FIFA 09, specifically its “Be A Pro” mode. For a sports game and soccer game junkie like me, this is the ultimate – create a player, take them through the lower levels, build them up from a scrub to a superstar, and then start to dominate. It’s far too much fun. I haven’t even played a game with a full team in ages.
I’ve been putting little bits of time into a couple other games – Fallout 3 (which I’m finally playing), Rock Band 2 (specifically Rock Band Tuesday) – but, with no game to plug through and review this week, I hope I can spend some time with other things…like Diablo II.
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Backlog: Return of the Back(log) Edition
June 20, 2011 - 10:01 am
Tags: Assassin's Creed: Brotherhood, Backlog, Bayonetta, Duke Nukem Forever, F1 2010, InFamous, InFamous 2, iPhone games, L.A. Noire, The Witcher 2
Posted in Backlog | 1 comment
Once again, we have returned from a brief hiatus to discuss what in the world of video games has been on our mind and taking up our time. It’s been a little while so we’ve had plenty of time to get some games in during the early summer — Nick and Tyler both have thoughts [...]
The Backlog: Triumph Over Adversity edition
May 2, 2011 - 12:12 pm
Tags: Diablo II, Diablo III, DJ Hero 2, Legend of Zelda: A Link to the Past, Portal 2, Section 8, Sonic the Hedgehog, Torchlight
Posted in Backlog | No comments
Things don’t always go right in life. Hell, they rarely do. But this week in the Backlog, we have to pat ourselves on the back for getting over some issues in gaming. Aaron and Tyler have each crafted ingenius methods to deal with PSN being down, while Doug has continued to play old games because [...]
The Backlog: Spring is Sprung Edition
March 28, 2011 - 11:30 am
Tags: Backlog, F1 2010, Forza 3, Legend of Zelda: A Link to the Past, Pokemon White, Super Castlevania IV, Super Mario World, Virtual Console, WWE
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Spring officially began earlier this week. Hooray! In theory, there should be less rain in the perennially rainy northwest soon, it should start to warm up a bit, and it’s staying light out past 7 pm at night. These are all awesome things. Not awesome? Living north of a place that refers to itself as “the [...]
Backlog: Same Old Hack n’ Slash edition
December 10, 2010 - 4:33 pm
Tags: Blur, Breath of Death VII, Diablo II, Epic Dungeon, Forza Motorsport 3, Mass Effect 2, NBA 2K11
Posted in Backlog | No comments
Nick and Doug settle for the gaming equivalent of security blankets this week instead of embracing the unknown. I’m not judging them, at least not intentionally. But maybe I am now that I think about it. Our story so far: two editors walk down well-tread paths carved out of boredom while I charge blindly into trying [...]
Death Without Dignity: How Call of Duty became a parody of itself
November 14, 2010 - 5:24 pm
Tags: Activision, Black Ops, Call of Duty, Call of Duty: Black Ops, Call of Duty: Modern Warfare, Infinity Ward, Modern Warfare, Treyarch
Posted in Editorials | 7 comments
Something has been happening to Call of Duty for quite some time. What used to be a series lauded for its strong, poignant experiences has changed into something else entirely. The latest entry in the series, Call of Duty: Black Ops, encapsulates those changes perfectly in a single moment: This is the last thing you [...]
The Backlog: Speed Kills Edition
November 5, 2010 - 8:30 am
Tags: Backlog, F1 2010, Fable III, Minecraft, NCAA Football 11, Pokémon HeartGold, Red Dead Redemption, Undead Nightmare, VVVVVV
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We’re all fast this week. Like Goose and Maverick, we’ve all got the need for speed — Nick’s taken a quick trip down to Los Angeles, Aaron’s gotten through Fable 3 so fast it made our heads spin, and Doug is still strapping on the helmet and racing cars. We’re going too fast to post [...]
PSA: Visiting New Vegas
October 19, 2010 - 7:45 am
Tags: Bethesda, Fallout, Fallout 3, Fallout: New Vegas, New Vegas Travel Guide, Obsidian, PSA
Posted in PSAs | 5 comments
Fallout: New Vegas, developed by Obsidian Entertainment and the follow up to 2008′s Fallout 3, releases today. If the new entry in the franchise is as long as the previous game, it won’t be a stretch to anticipate a good 80 or more hours of post-apocalyptic vivacity. Such a massive digital trip demands an alternative [...]
The Backlog: Planes, Games, and Automobiles Edition
October 15, 2010 - 12:42 pm
Tags: Angry Birds, Backlog, Dragon Quest IX, F1 2010, Fallout: New Vegas, Final Fantasy: 4 Heroes of Light, Lara Croft & The Guardian of Light, Minecraft
Posted in Backlog | No comments
A hectic week for all involved in the Sasquatch-sphere, as we’ve been all over the proverbial world map. Doug’s been to the south and back, Aaron’s been busy in the Bay Area, Nick is taking off for points unknown (I’m convinced he’s a government operative and I’d be killed if I knew), and Tyler, our [...]
Backlog: Summer Vacation Edition
July 17, 2010 - 10:08 am
Tags: Backlog, Civilization Revolution, Dragon Quest IX, Forza 3, HDTV, NCAA Football, words with friends
Posted in Backlog | 2 comments
Much like a bad sunburn, we’re back after a little mid-summer hibernation. Aaron is still out in the Oregon woods getting his camp counselor act on, but Nick and Doug have been snug in civilization and playing games. Doug, now properly equipped with a TV from the 21st century, has been building cities and breaking [...]
The Backlog: We Are The World Warriors Edition
May 1, 2010 - 10:28 am
Tags: Blur, Borderlands, Forza Motorsport 3, guild wars, Mass Effect 2, PES 2010, Rock Band 2, Splinter Cell: Conviction, Starcraft II, Super Street Fighter IV
Posted in Backlog | No comments
Plenty to discuss this week — racing games, zombies, spaaaaaaaaaaace! (warning: funny, but spoilers!), and world warriors. Oh, the world warriors! Enough of this nonsense, on to the backlog! Aaron I’ve been on a major Mass Effect 2 bender for the past week and a half. It was time for me to finally finish the [...]


