Sasquatch Soapbox: How GameFlow makes Madden 11 accessible

Americans love football. ESPN finds new and creative ways to talk about the NFL every single offseason, and EA Sports’ long-running Madden NFL series is routinely one of the best-selling games of the year. EA Tiburon, the long-time developer of…

The Backlog: Utilitarian edition

Do not be afraid by the stark plainness of this post. Refuse to cower at the wall of text following this introduction. Most of all, please understand that this boring backlog article is in such a state for good reason….

Review: StarCraft II: Wings of Liberty (Windows/OS X)

Editor’s note: We’re happy to present the first-ever contribution from long-time site reader James Heinichen. When it comes to StarCraft, there’s nobody who I’d trust more than James. Enjoy the review! — Nick Hello, I’m James Heinichen and I thought…

Rising Sun Rising: The Reinvigoration of Japanese Developers

If you’re a big fan of video games, there’s a very good likelihood you have played and enjoyed the fruits of Japanese video game developers’ innovation. From Super Mario Bros. to Final Fantasy VII to Street Fighter II and back…

Review: Mass Effect 2: The Lair of the Shadow Broker

There’s been no shortage of Mass Effect-themed entertainment this year. Beginning with Mass Effect 2, the¬†praiseworthy sequel to the series’ 2007 ¬†debut, developer BioWare has put out a steady stream of downloadable mission packs, optional weapons and equipment, additional characters…

The Backlog: Bursting at the Seams Edition

Huuuuuuuuuuuuuuuuge backlog for everybody this week. Nick is trying to tie up loose ends before the fall games rush starts up, Doug is tearing through demos of some impending releases, and Aaron is spending time on some small game by…

Silicon Sasquatch’s 200th Postravaganza

Oh, hello there. I didn’t see you come in. I’m just tickled pink to announce that this letter I’m writing will soon become our 200th article to be posted to Silicon Sasquatch. In case you’re not keen on numbers, let…

Our Most Anticipated Games (for the rest of 2010)

Another year is nearing its inevitable end, and we couldn’t be any happier about it. Although 2010 has already played host to a plethora of amazing and potentially award-winning video games, it’s not quite time to start hedging bets for…

Review: Shank (PSN)

I vividly remember the first time I played Shank one year ago at the Penny Arcade Expo. It sticks out in my mind not because I was so impressed with its sense of style and good-natured, over-the-top violence, but because…

The Backlog: The case of the kidnapped burrito unicorn edition

In case you’ve never been to Seattle before, consider this your primer. In this week’s Backlog: Aaron laments his decidedly first-world problem of having too many games to play, Doug reminisces on the Dreamcast’s glory days, and Nick tries his…