Aaron Thayer

Aaron Thayer wears glasses. He is also a writer, drummer and designer living in Portland, Oregon. Aaron hasn’t made an income doing any of those things, but that hasn’t stopped him thus far. Super Mario RPG is the game he likes most.

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Posts by Aaron Thayer

Backlog: For What It’s Worth edition

April 6, 2011 - 7:21 am

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Dig into our writing and you’ll find the editors of Silicon Sasquatch are a value-oriented breed. As we’ve explained many times before, we buy the games we review and only rarely are we sent review copies from the developers and publishers themselves. Which is O.K. — we know our clout hasn’t developed enough to afford [...]

Backlog: Spring Forward edition

March 5, 2011 - 6:18 pm

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Welcome to this week’s Backlog! I’m your typist-guide — my name’s Aaron, but you can call me Aaron — and it’s my job to introduce our content. So let me do that. Today is a good day, and not just because I’m totally fond of our latest contributions about games we’ve all played during the [...]

Backlog: Love Me Do edition

February 11, 2011 - 12:30 pm

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Ah, it’s that time again. The taste of romance is in every gust of air. It rustles each leaf with libidinous intent while its bedfellow, infatuation, pours itself into our potable water reservoirs from the back of some unmarked van rented at an Avis by foreign insurgents. We’re talking about a biological terrorist attack of the [...]

Our Most Anticipated Games of 2011: Spring and Summer

February 10, 2011 - 12:23 pm

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The modern videogame industry is just that: the aggregation of production and distribution focused on a central, profitable product. Each week of the 52 in a given year hosts at least one new game release, a perpetual influx so massive in volume and, well, industriousness that it’s mind-numbingly tedious to sort through the year’s calendar [...]

Backlog: Videogame Lethargy edition

January 14, 2011 - 4:58 pm

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Has it finally happened? Have I lost my interest in the one pastime I’ve sunk the most effort into since I was a child? Are videogames suddenly boring? Maybe. Actually, I doubt it. In all honesty, I’m more overwhelmed with the industry right now than I’m disenfranchised with it. And I should be specific here: [...]

2010 Honorable Mentions: Aaron’s List

January 6, 2011 - 12:10 pm

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Posted in Features | 8 comments

Nick and Doug have had their chance to proselytize for their second-favorite games of last year. Now it’s my turn. Let’s get busy!

Backlog: Same Old Hack n’ Slash edition

December 10, 2010 - 4:33 pm

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Nick and Doug settle for the gaming equivalent of security blankets this week instead of embracing the unknown. I’m not judging them, at least not intentionally. But maybe I am now that I think about it. Our story so far: two editors walk down well-tread paths carved out of boredom while I charge blindly into trying [...]

Review: Who’s That Flying?! (PSP Minis)

December 8, 2010 - 7:50 pm

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The PSP Mini is a concept that has been lost on me. I don’t own a PSP, and as a result I’ve never bothered to browse for, let alone purchase, what I assume are cheaply made Flash games developed for people without iPhones. Hell, I didn’t know until two months ago that Minis are playable [...]

The Backlog: That’s What She Said edition

November 19, 2010 - 4:08 pm

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Our wondrous Backlog returns this week, and it’s massive; really, a two-for-one sort of deal. For those out there who read these posts, I bet it’s easy to tell when pre-break introductions do a terrible job of framing our editors’ gaming experiences over the past seven or more days. In case you were wondering, this [...]

New Vegas Travel Guide: The Journey of the Space Zombies

November 6, 2010 - 10:42 am

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by Aaron Thayer “Ghouls and Boys” Ghouls don’t tend to make conversation with Bob. Most of the time they’d rather tear humans’ insides out like sheets of paper from a spiral notebook. But at the entrance to an abandoned REPCONN rocket factory, a distressed ghoul used an intercom to bark a series of orders at Bob. The [...]