Aaron Thayer

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Posts by Aaron Thayer

The Backlog: Call a Plumber, the Great Plains are Flooded edition

May 31, 2010 - 9:04 am

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The new Mario game is out, though we’re all still playing Red Dead Redemption. Alan Wake is also mentioned in this week’s edition, and Nick even played a real board game. Like, one that has pieces and tiles and you have to have a large, flat surface to play it on. What an interesting year [...]

Why I can’t wait for Red Dead Redemption

May 18, 2010 - 12:40 pm

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Posted in Editorials | 3 comments

Hype is a strange thing. It causes all sorts of people to vehemently defend a product they’ve never even touched. And despite my best efforts to remain neutral about the release of certain new videogames — in a laughable effort to sustain my school-bred journalistic ethics — I’m as susceptible to flashy advertisements and smart [...]

The Backlog: Final Collision Fantasy with Friends edition

May 7, 2010 - 7:24 pm

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Posted in Backlog | 2 comments

Our Backlog is full of Awesome Sauce this week. Don’t believe me? Good. You shouldn’t. But click the link anyway, please. We know when you don’t!

Review: Mass Effect 2 (Xbox 360)

April 30, 2010 - 4:21 pm

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Posted in Reviews | 1 comment

by Aaron Thayer Mass Effect 2 is the greatest game BioWare has created in its 15 years as a developer. Its prolific development schedule seems all but impossible: to release one fantastic blockbuster in November (Dragon Age: Origins) and then, two months later, hurdle over the quality of that game with the launch of another [...]

The Backlog: Better Late Than Later edition

April 21, 2010 - 8:52 pm

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Last week’s post, which was intended for Friday, had to be re-appropriated by our crack team of internet henchmen at this tardy hour, and even though it’s late it’s fashionably so. In fact, it’s so fashionably late, Tim Gunn would be proud. He’s from Project Runway. Why do I know that?

The Backlog: Sandbox of Chaos edition

April 5, 2010 - 3:55 pm

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I kinda got carried away with Photoshop this week. You see, Rico Rodriguez, the protagonist from the Just Cause games, is chaotically belly-flopping into a child’s sandbox, which serves a visual metaphor for the open-world adventures he stars in. Hence the headline. With that out of the way, I can tell you this edition of our [...]

Sasquatch PSA: Who wants a bonus when buying a new Xbox 360? You do.

March 22, 2010 - 11:52 am

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I just learned something about myself, not more than 15 minutes ago: It’s apparently easy to break down my willpower when there’s a lonely and Xbox-shaped dusty void in my entertainment cabinet. I just placed an order on Amazon.com for a new Xbox 360 Arcade to replace my red-ringed console. I’d been waiting for a potential [...]

The Backlog: Did Anyone Drink Green Beer? edition

March 19, 2010 - 10:00 am

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Saint Patrick’s Day was Wednesday. I’m sure those of you still nursing your hangovers won’t have forgotten the holiday already, but I’m trying to be conversational here, all right? Though I’m of partial Irish descent, I’ve never felt the need to “act a fool” in the name of the motherland during March 17th festivities. It [...]

The Backlog: Dammit, Seriously? edition

March 15, 2010 - 11:14 am

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It’s happened again. At the tender age of four, my Xbox 360 Pro 20 GB model, bought in March of 2006, passed away this Saturday at 7:55 p.m. Because my console has been out of warranty since last June — extended for an extra year after I payed to repair the then-not-free E74 error in [...]

About an Adult Swim Flash Game: Robot Unicorn Attack

February 13, 2010 - 5:46 pm

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Posted in About an Adult Swim Flash Game | 1 comment

What is a “game” but an alchemist’s mixture of disparate concepts that by themselves don’t mean much, yet somehow make sense as a whole when paired accordingly? Gears of War’s cover mechanic has no use in a two-dimensional fighter. A licensed Barbie title (maybe) doesn’t need Castlevania’s map system. And – obviously – Guitar Hero’s flurry of [...]