Aaron Thayer

Aaron Thayer wears glasses. He is also a writer, drummer and designer living in Portland, Oregon. Aaron hasn’t made an income doing any of those things, but that hasn’t stopped him thus far. Super Mario RPG is the game he likes most.

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Posts by Aaron Thayer

New Vegas Travel Guide: Bob Makes a Friend

November 2, 2010 - 9:26 am

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Posted in Features | 2 comments

by Aaron Thayer “Chupacabras with Automatic Weapons” Computers and science stuff never came easy to Bob. He didn’t grow up in one of those pre-war Vaults, where kids got real education. Bob was raised to think not with his mind but with his hands. He could fix a computer just as easily as he could [...]

New Vegas Travel Guide: The First 5 Hours

October 22, 2010 - 10:25 pm

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Posted in Features | 5 comments

“Off to a Bloody Start” Bob is a courier. Bob was shot in the head by a few New Vegas thugs just for doing his job. Bob, a simple man (but by no means dumb — he knows a thing or two about mechanics and survival techniques), was rescued by a cowboy robot and fixed [...]

The Backlog: Finally, a Reason to be Proud of the Ducks edition

October 22, 2010 - 12:46 pm

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Posted in Backlog | 1 comment

For the first time in 117 years of University of Oregon football programs, the Ducks are AP-ranked #1 in the nation. What the hell? I’m not a dedicated football man, but I’m able to put aside my indifference in times like these. Truly, I’m elated that my alma mater is getting the sports recognition it [...]

PSA: Visiting New Vegas

October 19, 2010 - 7:45 am

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Posted in PSAs | 5 comments

Fallout: New Vegas, developed by Obsidian Entertainment and the follow up to 2008′s Fallout 3, releases today. If the new entry in the franchise is as long as the previous game, it won’t be a stretch to anticipate a good 80 or more hours of post-apocalyptic vivacity. Such a massive digital trip demands an alternative [...]

Review: Halo: Reach

October 5, 2010 - 3:08 pm

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Posted in Reviews | No comments

Bungie and Halo: the story of a studio defined by its most popular product. Because of the series’ success, few could have guessed that another company would ever be in a position to make Halo games. But Bungie has formally stepped away from its massive franchise after a decade and billions of dollars in sales, [...]

The Backlog: Utilitarian edition

September 24, 2010 - 9:00 am

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Posted in Backlog | 1 comment

Do not be afraid by the stark plainness of this post. Refuse to cower at the wall of text following this introduction. Most of all, please understand that this boring backlog article is in such a state for good reason. A BEACH TRIP! That’s right: Nick, Doug and myself are travelling to the Oregon coast [...]

Our Most Anticipated Games (for the rest of 2010)

September 16, 2010 - 10:46 am

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Posted in Features | 22 comments

Another year is nearing its inevitable end, and we couldn’t be any happier about it. Although 2010 has already played host to a plethora of amazing and potentially award-winning video games, it’s not quite time to start hedging bets for the game of the year. Read on for our staff’s own list of noteworthy releases [...]

Review: Dead Rising 2: Case Zero (XBLA)

September 10, 2010 - 10:01 am

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Posted in Reviews | 3 comments

Developers have come a long way since the abysmal, early dark ages of downloadable content. What started with overpriced horse armor has evolved into a product that can defy typical classification. Is Case Zero a demo for Dead Rising 2? Yes. Is it a prelude DLC package that adds to the full game with character development [...]

The Backlog: Conventiontime Blues edition

September 3, 2010 - 8:16 am

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Posted in Backlog | 8 comments

I couldn’t go to PAX 10. Neither could Doug. But Nick’s there! He’s also Internet famous now, thanks to his picture being taken at a Rock Band 3 event last night and then posted to Twitter. I can only hope that in his new-found celebrity, Nick Cummings won’t forget the little guy. And by “forget [...]

On the disappointment of Crackdown 2 (or how technological isolation will lead to poor monetary decisions)

September 3, 2010 - 7:12 am

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Posted in Editorials | 1 comment

More than likely, you’ve been asked by a friend or acquaintance the following get-to-know-you question: “What would you bring if you were stranded on a deserted island?” Be it books, films or music, people will predictably take their favorite forms of media with them to solitary sands. That’s obvious, because no one is going to [...]