Silicon Sasquatch
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Homepage: http://www.siliconsasquatch.com
Posts by Silicon Sasquatch
2011 Game of the Year Awards: Number 1
January 10, 2012 - 4:00 pm
Tags: 2011 games of the year, goty 2011, surprise Skyrim!, The Elder Scrolls V: Skyrim, Wait you're not surprised?
Posted in Features, Silicon Sasquatch Lists | No comments
And here we are friends, at the end of our third-annual Game of the Year awards ceremony. We laughed, we cried and we certainly didn’t argue as much about the placement of 2011′s games as we had in 2010. This is a good thing. By a near-unanimous vote (meaning three out of five of us [...]
2011 Game of the Year Awards: Numbers 3 and 2
January 10, 2012 - 3:37 pm
Tags: 2011 games of the year, Bastion, goty 2011, The Legend of Zelda: Skyward Sword
Posted in Features, Silicon Sasquatch Lists | No comments
Only three games are left to cap-off 2011′s best of the best. Well, we should be more specific and write that only one game is left after you finish reading this entry. And no, number one is not Minecraft.
2011 Game of the Year Awards: Numbers 5 and 4
January 10, 2012 - 3:19 pm
Tags: 2011 games of the year, Battlefield 3, goty 2011, Portal 2
Posted in Features, Silicon Sasquatch Lists | No comments
We’ve reached the halfway point for our top 10 games of 2011! Boy, were there a lot of sequels last year or what? At least we liked them.
2011 Game of the Year Awards: Numbers 7 and 6
January 3, 2012 - 10:37 pm
Tags: 2011 games of the year, Bulletstorm, Deus Ex: Human Revolution, goty 2011
Posted in Features, Silicon Sasquatch Lists | No comments
We’re back with our sixth- and seventh-best games of 2011!
2011 Game of the Year Awards: Numbers 10, 9 and 8
January 2, 2012 - 12:11 pm
Tags: 2011 games of the year, Dead Space 2, goty 2011, InFamous 2, Jamestown
Posted in Features, Silicon Sasquatch Lists | No comments
Did you miss us? Because wow, we sure missed you. It’s been a few months, but we’re back with another top-ten list for the year that was 2011. Just as we did in 2009 and 2010, all five of us met one day in late December and spent hours debating what we felt to be [...]
Silicon Sasquatch’s 300th post
October 7, 2011 - 8:22 pm
Tags: milestones
Posted in Uncategorized | No comments
It’s hard to think of a great way to start this post, but here goes: This is the 300th published post on Silicon Sasquatch. It’s not a gigantic milestone but I feel writing that much is at least noteworthy, if not praiseworthy. So, thank you. Silicon Sasquatch has been a labor of love for a [...]
The Backlog: No Need for a Memorial edition
May 30, 2011 - 11:37 am
Tags: Bayonetta, Chrono Trigger, Fallout: New Vegas, Japan, L.A. Noire, Mortal Kombat
Posted in Backlog | No comments
Don’t call it a comeback? We’ve been through down periods before, and we’ve come back stronger before, but this one feels good. We’ve got a four-man strong Backlog that is incredibly lengthy (helped along by Tyler’s mini-article about RPGs) and features as disparate things as L.A. Noire, Fallout 3, Chrono Trigger, LAN parties, Doug’s sports [...]
Retrospective Overdrive: An Engagement with Lugaru HD
March 23, 2011 - 5:45 pm
Tags: Humble Indie Bundle, Lugaru HD, Retrospective Overdrive, Steam, Zardoz
Posted in Features, Retrospective | No comments
I’d like to introduce the Silicon Sasquatch readership to our newest contributor. Dan Phipps, long a friend of Sasquatch editors Doug and Nick, is not just a good buddy but also a diehard gamer and generalized nerd. Equally at home behind a console controller, PC keyboard or 20-sided die, he has an intelligent and irreverent [...]
2010 Game of the Year Awards: Number 1
December 31, 2010 - 3:24 pm
Tags: Game of the Year 2010, GOTY 2010, GOTYs
Posted in Features | 3 comments
We’re proud to present the best game of 2010, as determined by the Silicon Sasquatch collective under the arduous sort of secrecy most commonly associated with a papal conclave:
2010 Game of the Year Awards: Numbers 3 and 2
December 30, 2010 - 4:42 pm
Tags: Game of the Year 2010, GOTY 2010
Posted in Features | 2 comments
In our penultimate update, we discuss the third- and second-best games of 2010 in great detail. They couldn’t be more different, but they’re both fantastic experiences that take big risks and push the medium forward in significant and often unexpected ways. Let’s check it out, yo.