Daily Recap
Daily Recap: June 16, 2009
Jun 17th
News for Tuesday: The UK acquires a unified games rating system — seems pleased, and Microsoft already shoots back at 1UP’s Natal rumors.
After a bit of governmental deliberation the United Kingdom has chosen to make PEGI (Pan European Game Information) ratings the sole standard for labeling the content of videogames. The decision came about as part of the Digital Britain report, an inquiry begun last October by Stephen Carter, the country’s first Minister for Communications, Technology and Broadcasting, to primarily help modernize Britain’s telecommunications capabilities. PEGI’s ratings will be enacted with help from the independent Video Standards Council (think of it as the British version of the Entertainment Consumers Assocation…kinda).
In light of Tuesday’s announcement, PEGI has unveiled its new color-coded classification icons for UK game releases, as seen above. The freshly minted labels keep the same age ranges as the previous ones, but ditch the black-and-white, Electronic Software Ratings Board-like design.
Previous to Tuesday’s ruling, PEGI ratings were used in conjunction with the British Board of Film Classification‘s (BBFC) system of certificate labeling (e.g., Universal, 12 and 18 among others), resulting in a somewhat confusing dual game rating — especially for mature titles. Now that PEGI has control of classifying videogames released in the UK, the hope is to create a clearer and more easily managed system which provides parents and families with easy-to-understand ratings.
If anything, let’s hope for the sakes of our British friends that the decision prevents any more game bans from happening in the future. Read the rest of this entry »
Daily Recap: June 8, 2009
Jun 9th
Ubisoft's James Cameronstravaganza really was the most boring thing about E3 — but we promise to post the older (and much more interesting) info later this week
So that whole triple-E expo thing is over, right?
We still have our Nintendo and Sony conference impressions on-tap and ready to be served, but we’re simply terrible at sliding that frothy information down the counter to you, the frustrated consumer.
Look for those articles later this week with a comp for your first few Jägerbombs.
Yesterday’s news ran quite the gamut of topics: Sony’s trophy system isn’t happening on PSP, Satoru Iwata “scuttles” when it comes to new handhelds and playing a game might just help lower your car insurance rates. Read the rest of this entry »
Daily Recap: May 27-28, 2009
May 28th
This was me, 24 hours ago. Please excuse the tardiness with the update.
Hoo boy. Medicine sure is a fun thing, isn’t it? After recovering from liberal applications of medication and sleep to combat a particularly nasty sinus infection, things have returned to normal – including posting the news. And news there is to be posted!
Xbox Live membership has risen to more than 20 million users as the Xbox 360 has moved past 30 million consoles sold worldwide.
Microsoft announced today that it has hit a pair of milestones with the Xbox 360 console: 30 million systems sold worldwide, and 20 million individual users on its Xbox Live service. In the release, Microsoft attributed some of the growth to the New Xbox Experience dashboard overhaul that was launched last fall, saying that new membership numbers have gone up 136 percent since its debut in November. That led Microsoft to earn more than $14 billion on console sales, in addition to almost a billion pieces of content (both paid and free) downloaded via Xbox Live.
Daily Recap: May 21, 2009
May 22nd
Um.
There’s some videogame-related news in here somewhere, I promise. But this is just too good of a story to pass up.
Daily Recap: May 20, 2009
May 20th
Hey gang! Hope you’re still reading the blog since we transitioned to our own turf.
It’s been a crazy couple of days for me, what with migrating the site and, uh, celebrating yet another trip around the sun. I’m hoping to celebrate the anniversary of my birth by going back to my roots with Punch-Out!!
But that’s a story for another time. How about some news?
Daily Recap: May 15, 2009
May 15th
The all-glorious Friday is upon us once again, so being the casual day it is let’s just get down to the news. No introductory hyperbole from me this time–a shame, I know.
Guitar Hero 5 is coming and it has songs (surprise!), free-to-play MMO Free Realms has racked up quite the player base in its first few weeks of existence, Valve’s sneaky with its surprises as usual, and Mass Effect 2 footage is available for your viewing pleasure.
Though the game has been known about for a while now, Activision today tossed out a few official scraps of details on the upcoming Guitar Hero 5. Players will be able to tackle the game’s tracks with any instrument combination they see fit. Want to sing through a song with three other friends all using microphones? Go ahead.
It’s an interesting mechanic to put into a rhythm game–certainly one that isn’t “authentic” as far real bands go (though, yes, these games aren’t meant to be taken literally). And while we’ve been somewhat biased in favor of Harmonix’s Rock Band titles (or, at least Nick and Doug have), I personally find the gameplay freedom Neversoft’s offering to be great. Add-in the beginnings of a solid-looking track list and the new instant difficulty/instrument swapping, and the next Guitar Hero game might turn out to be one actually worthy of the franchise’s name.
Daily Recap: May 14, 2009
May 14th
Today Nick posted his review of Fable II’s second downloadable expansion, See the Future. He wasn’t exactly impressed.
The criticisms largely echo mine in reviewing the first add-on, Knothole Island, and it’s an overall shame to again see Lionhead botch its DLC. Costumes and potions will only get your game so far, you know.
It’s also unfortunate that my predictions of See the Future being more worthwhile turned out wrong–that’s what I get for speculation, I suppose.
News for Thursday: Sony loses cash, a lack of funding shutters another development studio and Telltale Games sells a lot of Strong Bad. It’s all very money-oriented today. Read the rest of this entry »
Daily Recap: May 13, 2009
May 14th
I’d like to apologize to our readers for a late Daily Recap. Our goal is to post these summations of the day’s news in a timely manner, but sometimes that doesn’t always happen. Yesterday a plethora of Windows Update-related problems and a strangely spotty Internet connection got in the way of my non-paying job.
Also, the two-hour season finale of Lost didn’t help much.
Thankfully, it seems, Wednesday was relatively calm as far as news goes: DICE learned from its console prejudices, Blizzard reaffirmed its next MMO is not World of Warcraft: Part Deux and Microsoft bolstered its Platinum Hits collection.