Posts tagged Bioshock 2

Backlog: Clever Unifying Theme Goes Here edition

Okay, fine: So maybe we didn’t put our thinking caps on this morning to figure out what ties all three of our Backlog entries together. It’s possible that we didn’t get enough sleep because some jerk woodpecker just had to poke the hell out of a dying fir tree about five feet from a certain editor’s bed for roughly three hours. Maybe that same editor grew frustrated in hunting down a hilarious .jpg and drew a crude comic to vent his frustration instead.

Who knows? It is a mystery. So why don’t we just file it away for now and move on to more pressing matters?

Lovely.

Here’s the skinny: Nick is up to his old tricks, Doug is off the friggin’ deep end of football-induced insanity, and Aaron just really, really hates free stuff.

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Backlog: Is January the cruelest month?

Truly, April may be the cruelest month, but January is getting damn close. After a respite granted by the holidays, the real world stings like the fog on a frosty January morning. Aaron’s got the working man’s blues, living for the weekend (whenever that may actually fall for him — it’s like a shell game, you see), while Doug and Nick have the non-working man’s blues. It’s enough to drive a person crazy.

Plus the days are still crazy short around here. At least we have video games to keep us company! Time for the Backlog!

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The Backlog: Life During Boretime edition

There’s not much to say this week. Doug and Aaron are both on trips of varying intensity and length, and I’m once again at the helm. But I’m not jealous! There’s a quiet dignity to be found in staying at home, you know. And it saves money. Really, it’s the only reasonable way to live in these uncertain times.

Yep.

I mean, what kind of person would really want to go on a whirlwind tour of Asia for a whole month? Doug. Doug’s the guy. And, wow, big deal — the first weekend with amazing weather in the Pacific Northwest. “Hey everybody, we need to go party at the coast now!” That’s definitely what Aaron said when he left to go party at the coast with his totally awesome and probably quite attractive friends.

But no. I’m fine. I’m fine! Just, you know, read this thing and leave me to my unbridled joy.

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The Backlog: Backlog to the Future edition

Time for a mea culpa, guys. I was hoping to broadcast this backlog at its regularly scheduled time (“whenever on Friday, I guess”) but unfortunately ran into a snag where I was unable to use my computer. Something to do with driving through planned communities in Wilsonville in the middle of the night; I don’t know, let’s not dredge that episode up. Anyway, the short version is I invented a time-traveling DeLorean and traveled to the past to get the backlog posted on time.

Everything was going just fine — I survived an adventure in the wild west and I made Biff look like a total dweeb — but unfortunately, I ended up getting totally distracted by the same exact scenario and wound up just where I’d started. Except it was now Sunday.

Oh well. I guess I should be grateful; for a while there, I was kinda worried I’d end up creating a time paradox.

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The Backlog: Killer Bs edition

Lots of good things start with the letter “b”; Many games right now, for instance (Battlefield and Bayonetta being two of them). Other things start with that letter — like business school, bad tests, The Beatles…and also brains.

Wait, brains? It will make more sense in a moment! So, without further ado, here’s the log.

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The Backlog: (Sittin’ On) The Dock of the Bayonetta edition

Why am I so conflicted over BioShock 2? The original was great, brilliant even. And if 2K Marin’s sequel is half as good as the first, that would still make it better than all of the dust-collecting shovelware currently sitting on store shelves.

Nick doesn’t seem as wracked with indecision this week as yours truly, and I fully believe it when he predicts BioShock 2 will soon find a spot in his vast library of interactive software. However, Nick doesn’t know that upon purchasing the game he will be obligated to review it. Sorry, friend.

Doug takes this edition’s opportunity to educate us on the intricate differences between Pro Evo Soccer 2010 and FIFA 10, and it’s an extremely informative primer about a segment of gaming I’ve all but forgotten. I actually want to give soccer sims another shot after reading it. Truly, I do.

And for me, well, I’m in love with Bayonetta — the game, mind you. Though with her strength-based sex appeal and quotes such as: “Do I look like I’m a child person? Making children, on the other hand,” it’s easy to swoon over the ridiculous charm of the character and to even feel all right about it; hopefully without coming off as a chauvinist.

Also, apologies for the article headline. An Otis Redding track pack is coming to Rock Band next week, and I thought the titular pun was appropriately humorous. I was likely wrong.

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Our most anticipated games of early 2010

Editor’s note: While discussing topics for the most recent podcast, Nick and Aaron took some time to talk in detail about which games they felt might be worth paying attention to as their release dates draw near. Thanks to the bizarre magic of Google Wave, our collaboration ended up turning into a full-fledged article. We hope this list serves as a helpful guide and gives you some ideas of what to look forward to.

The heroes from just a few of the major releases coming in the next few months: Sam Fisher (Splinter Cell: Conviction), Lightning (Final Fantasy XIII) and Shepard (Mass Effect 2).

The heroes from just a few of the major releases coming in the next few months: Sam Fisher (Splinter Cell: Conviction), Lightning (Final Fantasy XIII) and Shepard (Mass Effect 2).

After building this list from a shorter one we borrowed unceremoniously from Kotaku, we weighed the evidence presented to us so far and drew up our own shortlists of essential titles, as well as a handful of potentially great purchases.

You’ll find our own lists, along with our justifications, after the break. And if we ignored a great game or missed one completely, please let us know. Thanks!

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2010: The Year We Make Contact…and subsequently go broke

Podcast 7 Mass Effect

Well, would you look at that — another podcast! And this one’s blessedly much shorter than the previous, meaning you get plenty of on-topic discussion and analysis without having to meander through dozens of games and several months of backlogged news to cover.

This podcast picks up where the last one left off, with the gang discussing the myriad top-tier releases of the first quarter of 2010. A near-complete list of titles is available after the jump for your perusal.

As always, thanks for listening, and let us know what you think!

(P.S. Wanna receive our latest podcasts automatically? Subscribe with iTunes here!)

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Daily Recap: May 26, 2009

The long Memorial Day weekend is now behind us (I know I have a bit more color on my skin to show for being in the beautiful Northwest weather!) and E3 is just over the horizon, with press conferences starting in just under a week. Whew. Time certainly flies, and the news mill has definitely been churning.

Unless this is the greatest prank Hideo Kojima has pulled in his life, it looks like the konami.jp teaser site that's been counting down for over a week is working toward a Metal Gear announcement next week at E3.

Unless this is the greatest prank Hideo Kojima has pulled in his life, it looks like the konami.jp teaser site that's been counting down for over a week is working toward a Metal Gear announcement next week at E3.

The big pieces of news have come from Kojima Productions and Rockstar, respectively. Starting with the Japanese developer, its teaser site – which has seen multiple countdown clocks on top of ever-changing imagery, all the while focused on a field during a thunderstorm – has now left little question as to what Metal Gear Solid creator Hideo Kojima will be working on next. Today, the image of a young Big Boss – replete with eye patch – joined the flashing numbers and letters that have been on the site for well over a week, seeming to imply that a new Metal Gear game of some sort is due to be announced soon.

The other piece of news related to the teaser site and Kojima’s next project comes from scans of a leaked copy of the newest issue of Japan’s Famitsu Magazine, the TIME of Japanese gaming. There’s a feature story with lots of self-editing by Kojima, and accompanied by another image from the countdown that hasn’t been seen yet: Raiden, circa MGS4. It’s good news for Metal Gear fans and, with a bit of elementary math, it looks like the timer will run to zero early next week.

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Daily Recap: April 23, 2009

Mr. Bubbles would be proud

Mr. Bubbles would be proud

Considering today’s wealth of BioShock 2 information pouring out from every single videogame-related webpage on the internet, The Silicon Sasquatch is officially renaming April 23 “BioShock Press Day.”

I think we can all expect that future sequels of the franchise will continue to be unveiled on April 23, from now until the end of time — or until BioShock: Big Daddy’s Beach Volleyball Blast 3 comes out and we give up gaming forever.

More news after the break.

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