Posts tagged Dead Rising 2: Case Zero
The Backlog: The case of the kidnapped burrito unicorn edition
Sep 10th
In case you’ve never been to Seattle before, consider this your primer.
In this week’s Backlog: Aaron laments his decidedly first-world problem of having too many games to play, Doug reminisces on the Dreamcast’s glory days, and Nick tries his hardest to remember everything he played at PAX last week.
Review: Dead Rising 2: Case Zero (XBLA)
Sep 10th
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Developers have come a long way since the abysmal, early dark ages of downloadable content. What started with overpriced horse armor has evolved into a product that can defy typical classification.
Is Case Zero a demo for Dead Rising 2? Yes. Is it a prelude DLC package that adds to the full game with character development and carry-over bonuses for the final retail product? Certainly. To the great chagrin of forum-goers and blog posters, Dead Rising 2: Case Zero is but the tip of the iceberg for the industry, and I couldn’t be more pleased with the idea.
Welcome to the future of videogame demos. I hope the critics have developed adequate coping mechanisms.
The Backlog: Conventiontime Blues edition
Sep 3rd
This is basically what PAX looks like, except with more neckbeards, less politics, and a sea of iPhones
I couldn’t go to PAX 10. Neither could Doug. But Nick’s there! He’s also Internet famous now, thanks to his picture being taken at a Rock Band 3 event last night and then posted to Twitter. I can only hope that in his new-found celebrity, Nick Cummings won’t forget the little guy. And by “forget the little guy” I mean I hope he invites us to really rad pool parties in Hollywood.
OK. I won’t feel so bad about jumping right into the backlog now that my introduction is complete.
Let’s do this.