Posts tagged Dragon Age: Origins

The Backlog: Missing Staff and The-Game-That-Never-Ends edition

Apparently the original image was unceremoniously stolen from someone's Flickr account. Sorry about that!

Intrigue! Wonder! SCIENCE! There is no time for pre-break paraphrasing of the vast and riddle-laden mysteries nestled within this week’s backlog. They are too great. Too fragile, perhaps. Inadequate minds would be at a loss if I just threw out the summarized refuse of what might possibly be our worst best backlog ever. I, a humble scribe of purely narratorial (new word) intentions, can barely contain myself during this soon-to-be historical moment; all of this feverish typing is done so with the tight, icy hand of anticipation musing its bony little fingernails into my literary jugular. It commands more words, and bigger and longer and shorter verbs; it shrieks, “More! And faster, and BETTER punctuation, FEWER dashes, that is a GERUND, now use that exclamation point here, stop with the italics because no one likes those! ADVERB!” This entire paragraph is simply devoid of any merit, but I’m still writing!

The tension is building, dear reader. Do you dare click the “Read the rest of this entry” link? Do you? Horrors never seen, never smelled or touched, wait beneath the artificially tranquil whiteness of the CRT monitor in front of you — a beacon of glory with its Bauhaus collage of cat hair, flakes of skin and Taco Bell Fire Sauce fingerprints. You’re expecting something now, something major — possibly even satisfactory or mildly amusing. Do not. Don’t. Placing trust in our ability to “journal” is foolish, and the oily gremlins of disappointment will suck you through that humming, buzzing radiation box to a world of malcontent and pointlessness. But, I ask again, are you nevertheless prepared?

No? You’re not going to click it? After I birthed all of that fluffed up prose — 13 minutes of my life to be clear — above? Wow. Thanks. Really cool of you, man. I’ll be over here kicking rocks with my hands in my pockets, and hanging my head in disappointment.

Anyway…I lied. Here’s the summary: Doug’s M.I.S. (missing in school), Nick’s manifesto has been uncovered by baffled authorities, and I spew some less ridiculous bull and talk about what I played. Hooray! We’re a bit strange this time around.

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The Backlog: Winter Blues edition

Is it the holidays again yet? And we thought last week was a struggle; if last week was like wiping sleep from your eye, this week is how you feel before you’re fully awake in the morning. Hand me my coffee and the newspaper, please, I’m still groggy from the holiday break. As Doug and Nick see their free time chopped away by returning to the grind (but still get some gaming in!), Aaron provides some detailed impressions after finally digging into one of the holiday season’s biggest releases.

Without further ado, onto the Backlog…

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The Backlog: Back to the Grind edition

Well, it was fun while it lasted.

With December and its myriad holidays out of the way, everybody’s got something to keep them busy. Doug’s back to work on his master’s program, Aaron has transformed into a job-applying machine, and I’ve thankfully found a job once again. Unfortunately, that means we all have a whole lot less time to be playing games, but that doesn’t mean we’re going to turn a blind eye to our sacred obligation to Silicon Sasquatch. Don’t worry! We’ve got a couple great articles that are almost ready for publication, and we’re anticipating a full run of content next week.

In the meantime, here’s what we’ve been keeping ourselves busy with.

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The Backlog: Wow, It’s Almost That One Holiday! edition

Vader offers seasonal sustenance to the refugees of evil Mayan calendar technology

The year known as 2009 is winding down. A celebratory mood creeps into our homes as Christmas and New Year’s draw near, while we inch, ever closer, to certain Mayan-predicted doom as told by the prophet Cusack. Those critics won’t be laughing when the planets start aligning; their precious Miatas and Ayn Rand anthologies will be swallowed up by a vengeful Mother Earth angry at their scathing words.

Although, words look puny when the ocean can slam an aircraft carrier into the White House!

But until we all become embedded in the upper mantle of our planet, there are games to play. And as long as there are games to play, we at Silicon Sasquatch are obligated to talk about them. But only some. And rather infrequently.

However, we have some seasonal treats for you readers. Before January 1, 2010 arrives, we’ll be posting our “Top 10 Games of 2009″ in a four-part series of articles starting Monday, December 28, and ending on New Year’s Eve. Along with our collectively discussed and debated choices, each editor and contributor will be posting his own “Honorable Mentions” piece about titles not in our collective list, but which merit a nod all the same.

All right, now it’s time for the backlog.

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The massive catch-up show

WISE FWOM YOUR GWAYVE

We were called back to life by the gods of Olympus to fight through a terrible side-scrolling action game "classic". Let death be quick and merciful.

Welcome back to the show, everyone! We’ve been absent for a couple months, but the whole gang is eager to start producing shows on a more regular basis.

Because we’ve been negligent in recording over such a critical period of time for major game releases, this episode features us playing catch-up on the infamous fourth quarter onslaught of top-tier blockbuster games — and it doesn’t even cover all the bases.

Initially, we’d planned on a show with three thirty-minute segments:

  1. Reflections on the games of the past few months
  2. A debrief on the controversies surrounding Modern Warfare 2 (“No Russian,” lack of dedicated server support on PC)
  3. A look ahead at the major releases waiting in the first quarter of 2010

After more than two hours of discussion, we only made it through part two. That was when we decided it was best to call it a night and give people a chance to actually listen to this episode.

We’re hoping to get together and record the final portion of this discussion soon, but this hefty hunk of Sasquatch-y goodness ought to provide you plenty of entertainment and keep you warm at night. Let us know what you think, and thanks for listening!

The Backlog: Pre-Tryptophan Tidings of Gamedom edition

Turkeytime

The Holidays approach. For some that means quality time with family members not seen for a year — maybe more. Others, well…can I get a “what what” if at some point during your life you hid away in the midst of celebrations to finish Earthbound (or, insert other game reference here). However, my adult years have made me more personable when it comes to the holidays; I’m now infinitely more interested in the going-ons of my kin.

Still, I won’t lie that this year I’d prefer to mow down more of Left 4 Dead 2′s cajunized zombies with a giant plate of delicious turkey and fixins on my lap. I’m thankful for me.

We’re back on track for backlogs, and this week is mega-sized to make up for our absence. To summarize: Nick informs us he essentially played everything ever released this month, Doug gushes about his beloved Forza 3 between study sessions, and I write about why two wonderful November-born titles should be played on the PC.

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Our Most Anticipated Games of 2009

The Sasquatch's top games of 2009

With E3 2009 just around the corner, it seems like an appropriate time to outline the known games we’re excited to see released over the rest of the year. Though our staff hasn’t had access to these games in a professional, hands-on manner, our comments are based on scouring sources for factual elements with pieces of speculation and analysis tossed in. Enjoy.

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