Posts tagged EA Sports

Summertime Blues: Should Gaming Embrace Summer Blockbusters?

Iron Man 2 was one of the top-grossing movies of the 2010 summer blockbuster season. If it's good for movies, why can't it work for games?

It’s just past Memorial Day weekend in the United States, the traditional harbinger of summertime. In recent years, it’s also brought in the beginning of the summer movie season, where studios push their big-budget releases and all sorts of associated goods and tie-ins. You can’t swing a major tent-pole movie without hitting Movie:  The Action Figure, Movie: The Fast-Food Deal, Movie: The Sports Advertising Tie-In, and, yes, Movie: The Video Game. It’s marketing gone mad, sure, but it creates a ton of money for all involved.

However, it begs the question: where’s the summer blockbuster period for gaming? If it’s proved such a big hit with movie crowds, why not with gamers?

It’s an interesting thought.

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Sasquatch Soapbox: How GameFlow makes Madden 11 accessible

Americans love football. ESPN finds new and creative ways to talk about the NFL every single offseason, and EA Sports’ long-running Madden NFL series is routinely one of the best-selling games of the year. EA Tiburon, the long-time developer of Madden, has been able to make the series more and more realistic through the last and current console generations, to the point where understanding the Madden games helps you understand football better.

The problem there, though, is the learning curve involved with football strategy. Unlike basketball, soccer, or hockey, there’s more to a football game than just learning how to control a player. Football is more like a game of chess — to succeed against the AI or a real player, you need to understand how offenses and defenses are run, and what plays to call at what times and how to execute them. As a website like Smart Football proves, there is plenty of depth and strategy to football play-calling.

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How EA Sports’ Online Pass Will Change the Used Game Marketplace

Once the millions of dollars and hundreds of thousands of labor hours have resulted in a finished, big-name console video game, how do publishers and developers earn their money back? From gamers like us buying titles at a store.

However, not all purchases are created equal. This is why Electronic Arts announced on Monday the continuation of its value-added online program, now called the EA Sports Online Pass. It appears to be much like programs in Mass Effect 2, Dragon Age: Origins and Battlefield: Bad Company 2. Mass Effect 2′s Cerberus Network, for instance, grants access to free add-on downloads, including weapons, armor, and short missions. This is a project that is reportedly referred to within EA as Project Ten Dollar. Gamers who purchase one of EA Sports’ catalog of games this summer receive a code in the package which, after being inputted into the game, allows you access to bonus features. Since the code is only good for one use (and one PSN or Xbox Live account), if you don’t buy the game new, you have to pay $10 for a pass of your own.

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Backlog: May 29, 2009

Time for the backlog!

Here's a shock: Aaron ran into his fair share of Snipers and Spies after the Spy and Sniper update! Jarate for everyone!

Here's a shock: Aaron ran into his fair share of Snipers and Spies after the Spy and Sniper update! Jarate for everyone!

Aaron Thayer:



It’s been a spastic two weeks for my gaming appetite. I finished a “hard” playthrough of Battlefield: Bad Company, and I was reminded just how great of a job DICE did in their first real singleplayer console game. Hell, the multiplayer’s a lot better than I remember, too. Team Fortress 2 has been my true online obsession however, thanks to the recent Spy/Sniper update. Itemization issues aside, it’s one of those titles that remains constant fun, plain and simple.

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Our Most Anticipated Games of 2009

The Sasquatch's top games of 2009

With E3 2009 just around the corner, it seems like an appropriate time to outline the known games we’re excited to see released over the rest of the year. Though our staff hasn’t had access to these games in a professional, hands-on manner, our comments are based on scouring sources for factual elements with pieces of speculation and analysis tossed in. Enjoy.

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