Posts tagged Facebook
Baseless Speculation: An educated guess on the next iteration of game consoles
Apr 26th
Microsoft's Video Kinect feature allows Kinect owners to communicate on a much more personal level than voice or text chat previously allowed, but it's removed from the actual gaming experience
We’re well past the five-year mark on the current generation of game consoles, and with details of an imminent Wii successor starting to percolate, now is the time to consider what the next generation of hardware will entail.
Traditionally, competing game console manufacturers have fought clear-cut battles over hardware, software, and add-ons. But with this last generation, things changed: Nintendo rose to the front of the pack by tapping into latent audiences, and Microsoft and Sony have fought hard to win exclusive games and add-on content and to develop competing online infrastructures. The shape of the market has changed dramatically with games on new platforms like Zynga’s Facebook-based FarmVille and Rovio’s Angry Birds, arguably the single most-successful phone-based game ever made.
There’s no question that the next console war will be won by whoever is able to connect to and engage with the most people, but nobody seems to be discussing how that’s going to happen. And that’s what led to this article.
From my point of view, there are three major paradigm shifts that occurred during this most recent console generation:
- Alternative control methods (Wii Remote, Kinect, PlayStation Move, music game controllers, etc.)
- High-definition video
- Robust and integrated networks for interaction and content distribution
The biggest challenge facing the next generation of consoles isn’t how to up the ante on the audiovisual front, although that’ll be critical to Microsoft and Sony in particular. In fact, a good barometer for when we’ll see a PlayStation 4 is once it’s possible to build a system capable of pumping out 1080p graphics at 60 frames per second in 3D, with all the anti-aliasing, shaders and other visual mysticism we’re used to, for under $600. But Sony’s already touting the PlayStation 3 as a capable 3D gaming machine, and many current first- and third-party games support 3D televisions.
It’s also unlikely that the next round of consoles will introduce any groundbreaking new interfaces. Kinect and PlayStation Move are here to stay for the next generation, as is Nintendo’s suite of motion controllers. We’ll undoubtedly see some improvements, but I expect they’ll be evolutionary — think high-definition Kinect video chat, updated Move controllers, and so on. Those improvements will be well-received by consumers, but they’re merely evolutionary, not disruptive.
The next consoles need to deliver a major game-changer in how we interact with our entertainment, and I think the only logical conclusion is that it’s going to be social.
Backlog: Movin’ On edition
Feb 26th
Well, the day is almost here. I’m going to be driving out to Austin, Texas in a few days to start my new job at Facebook! In light of my newfound employment, please look forward to our relaunch as the brand-new, Zynga-exclusive Silicon Sasquatch! Forget Dragon Age 2 and Diablo 3; from here on out, if the game doesn’t have “-Ville” in its name, we don’t want anything to do with it.
Nah, don’t worry. We’re still gonna keep doing what we do best — as soon as we figure out what that is, exactly.
The Backlog: Resignation edition
Feb 6th
Mass Effect 3.
My Fellow Earthicans:
Good evening.
This is the 68th time I have spoken to you from this laptop, where so many decisions have been made that shaped the history of this Blog. Each time I have done so to discuss with you some matter that I believe affected the blogosphere’s interest.
In all the decisions I have made in my public life, I have always tried to do what was best for the Blog. Throughout the long and difficult period of struggling through Mass Effect 2, I have felt it was my duty to persevere, to overlook BioWare’s overzealous streamlining, to stop viewing the game as a RPG, and to make every possible effort to complete the sequel to the game I loved so much.
In the past few days, however, it has become evident to me that Mass Effect 2 is, in fact, the brilliant, evolutionary sequel everyone has been raving about. And with that in mind, I come before you to admit that I made a grievous and inexcusable error in judgment.
Therefore, I shall resign to having been “completely, totally, 100% dead wrong” about Mass Effect 2 effective at noon tomorrow. Vice President Thayer will be sworn in as “Guy Who Was Totally Right All Along Even Though Nick Won’t Admit It” at that hour in this office.
Now if you’ll excuse me, I’ve got to go flirt with Miranda some more. Don’t judge.