Posts tagged Fallout: New Vegas

The Backlog: No Need for a Memorial edition

We honestly can't remember what Snake is memorializing here, but the old soldier sure is rocking an appropriately solemn mustache

Don’t call it a comeback? We’ve been through down periods before, and we’ve come back stronger before, but this one feels good. We’ve got a four-man strong Backlog that is incredibly lengthy (helped along by Tyler’s mini-article about RPGs) and features as disparate things as L.A. Noire, Fallout 3, Chrono Trigger, LAN parties, Doug’s sports games, Bayonetta, and more.

There are also more promises to write again, so please be on the lookout online, on Twitter, on Facebook, in RSS feeds and via smoke signals to see when we’re publishing great articles once again. So, without further ado, TO THE BACKLOG!

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Backlog: Let’s Play Two edition

Usually the turn of phrase “let’s play two” comes about for baseball — specifically for a double header. Kind of fitting, then, for the Portland Timbers, who opened the newly renovated Jeld-Wen Field in front of an international TV audience for the first ever home MLS game. After all, JWF (née Civic Stadium) was primarily thought of as a baseball field for a long time. Also kind of fitting because the Timbers get two home games in four days, since we’re hosting Dallas on Sunday.

Of course I won’t get the chance to actually see the new park for a while since I’m, you know, busy. Busy preparing Backlogs! Tyler joins the fray again this week, Aaron has been digging into Pokémon and back into New Vegas, Nick is contemplating some new computer parts, and Doug is burning iPhone battery on another Kairosoft game.

Onward to the (sizable) Backlog!

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Backlog: South by Southwest edition

Free riverfront concerts: Just another reason why SXSW is awesome

Holy crap, you guys. I can’t believe I’m still standing.

Not only did I just complete my second week at my new job, but I also subjected myself to two straight weeks of going out at night for music, food and drinks. I nearly overdosed on culture, having taken in a movie premiere, a dozen bands and a variety of Texas beers (not one of them held a candle to the Northwest’s best, for the record) and I’m proud to be able to sit here and tell the tale.

Of course, now that SXSW is coming to a close, it’ll be business as usual around here. Aaron’s up to his ankles in Dragon Age II’s trademark bloody, hypersexualized fantasy schtick, Doug’s digging deep into his gaming reserves, and I’m reluctantly easing back into the real world.

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Backlog: Love Me Do edition

It won't last, bro! Not with a goatee of that caliber.

Ah, it’s that time again. The taste of romance is in every gust of air. It rustles each leaf with libidinous intent while its bedfellow, infatuation, pours itself into our potable water reservoirs from the back of some unmarked van rented at an Avis by foreign insurgents. We’re talking about a biological terrorist attack of the heart here. That familiar, disgusting plague which incites both pleasure (a sudoric [read: sweaty] bedroom encounter) and pain (a three-course meal and expensive wine at a restaurant far out of your tax bracket) is back. A cruel holiday Valentine’s is: lovers love while the lonely get lonelier.

But who gives a shit when you’ve got videogames to play, right?

With no real honor or cause paid to Valentine’s Day (which is coming up this Monday, for those who are chronologically handicapped), I present this week’s Backlog in stunning LOVE-O-VISION ©.

Basically, I colored everything pink.
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Backlog: Mr. Fry Will See You Now edition

Oh! Hello there.

So sorry I didn’t notice you; I was busy tousling my hair and practicing my charming, inextricably British character quirks.

Err-ahem. Yes. LittleBigPlanet 2 was released this week, headlined once again by a revelatory performance from your humble narrator. While those of you with a PlayStation 3 have undoubtedly snatched up your very own copies without hesitation, the rest of the world was left with no comparable alternative; alas, some of you had to resort to games from two years ago! Imagine that.

Now if you’ll kindly excuse me; I’m late for my weekly poker night with Hugh Laurie, Tony Blair and The Stig. In outer space.

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Backlog: Videogame Lethargy edition

This gorilla mirrors my current level of enthusiasm toward videogames

Has it finally happened? Have I lost my interest in the one pastime I’ve sunk the most effort into since I was a child? Are videogames suddenly boring?

Maybe. Actually, I doubt it.

In all honesty, I’m more overwhelmed with the industry right now than I’m disenfranchised with it. And I should be specific here: I’m not talking about the videogame industry so much as I’m directing my bitching to the large pile of games I still need to finish. That’s no one’s fault but my own — still, once I have “too much” to play I get bored with games in general and — gasp — go and read a book.

In semi-related news, I’m just about finished with book four in Stephen King’s The Dark Tower series. With that movie and TV franchise in the works, I kinda hope for/dread a videogame adaptation. Here’s a tip, Ron Howard and Mr. King: make Rockstar San Diego the developers.

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The Backlog: Civil War Edition

Image by friend of the site Brian Gundell

I don’t care who you are, if you’re an Oregonian, this is a weekend you care about. It’s Civil War weekend, and as proud (if a bit underemployed) alumni of the University of Oregon, all three of us have a side to take in the game. Good luck getting much done in Portland tomorrow between noon and 4 pm, and god speed to anyone driving south on I-5 from Portland who isn’t going to the game. I don’t think it hurts us to take an excessively pro-Ducks stance, so here goes:

LET’S GO DUCKS!

We do have the usual Backlog content to go with the heaping of school pride, though. Nick’s been stabbin’ fools in Assassin’s Creed: Brotherhood, Doug’s tackling some single-player games passed over during the year, and Aaron has been finding a balance between work, games, and the Wasteland.

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The Backlog: That’s What She Said edition

Our wondrous Backlog returns this week, and it’s massive; really, a two-for-one sort of deal.

For those out there who read these posts, I bet it’s easy to tell when pre-break introductions do a terrible job of framing our editors’ gaming experiences over the past seven or more days. In case you were wondering, this is one of those bad introductions. I’m not sure where I’m going with the Michael Scott joke and woefully overused phrase in the title, but I promise to make you just as confused as I am.

However, Nick kindly bombards us with — and I haven’t checked this to be certain — the largest block of text to ever appear in a Backlog entry. It sort of justifies my attempts at referencing size and such an immature joke. But his thing is just really huge.

That’s what she said.

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New Vegas Travel Guide: The Journey of the Space Zombies

by Aaron Thayer

“Ghouls and Boys”

Ghouls don’t tend to make conversation with Bob. Most of the time they’d rather tear humans’ insides out like sheets of paper from a spiral notebook. But at the entrance to an abandoned REPCONN rocket factory, a distressed ghoul used an intercom to bark a series of orders at Bob. The courier thought that was a wacky turn of events.

Bob was startled by the detached voice, which told him he had to come upstairs right away and to watch out for danger. He listened to the ghoul’s raspy smoker’s voice; his survival instincts had already kicked in.

The REPCONN factory looked like any other abandoned building from the years before the nuclear holocaust. Bob thought those old Americans must have been really big on their accomplishments because REPCONN and other companies’ headquarters always had some sort of massive statue in their parking lots. Bob calculated in the time it took to walk around the long-defunct company’s space rocket monument that all the metal wasted on that thing could have built lots of armor suits. What a shame.

A dead civilization’s hubris notwithstanding, the halls of the dilapidated REPCONN building would teach Bob that appearances, and even voices, can be deceiving.

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New Vegas Travel Guide: Bob Makes a Friend

by Aaron Thayer

“Chupacabras with Automatic Weapons”

Computers and science stuff never came easy to Bob. He didn’t grow up in one of those pre-war Vaults, where kids got real education. Bob was raised to think not with his mind but with his hands. He could fix a computer just as easily as he could arm wrestle a Super Mutant — that is to say, not very well.

So Bob was pretty damn surprised when, in the middle of going to recruit an incarcerated former sheriff for the town of Primm, he discovered a heap of broken robot on the desk of a vacant general store. Though Bob the Courier distrusted most machines since he could remember, he always indulged his natural curiosity when it came to anything that might help him blow more shit up.

Bob expected this round, odd thing to be a Powder Gang trap which would blow up in his face. If that didn’t happen, Bob assumed it would at least pluck his eyes out with some kind of evil robo-claw.

But what Bob actually got from this chance encounter in the Wasteland was something he didn’t anticipate: companionship.

Together Bob and his new automaton accomplice would soon save the livelihood of a small settler town called Novac. Yet before this odd-couple of the Mojave could go on their first adventure, Bob would have to figure out how to fix a robot with his hands, and a brain that vaguely remembered what the “on” button of a computer looked like.

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