Posts tagged Gears of War

The advancement of the art of storytelling in video games

Shadow of the Colossus' simple, spare storyline has been repeatedly acclaimed as a high-water mark in video game storytelling.

Shadow of the Colossus' simple, spare storyline has been repeatedly acclaimed as a high-water mark in video game storytelling.

Even before Mario trekked through the Mushroom Kingdom to rescue the Princess and Pac-Man was pursued by a quartet of ghosts, video games have been a storytelling medium. As games matured from simple sprites to a multi-billion dollar industry, so the scope of video games increased —in terms of graphical fidelity, size and scope of game worlds, and the potential for storytelling.

The problem, though, is that only two of those three aspects have seen real growth to this point. While our favored medium is still maturing, it’s encountered some growing pains in finding the right way to tell a story — and the right kind of stories to tell.

Warning: Spoilers for Grand Theft Auto IV, Bioshock, Metal Gear Solid, Fallout 3, Fable II, and Shadow of the Colossus follow.

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Daily Recap: May 13, 2009

I’d like to apologize to our readers for a late Daily Recap. Our goal is to post these summations of the day’s news in a timely manner, but sometimes that doesn’t always happen. Yesterday a plethora of Windows Update-related problems and a strangely spotty Internet connection got in the way of my non-paying job.

Also, the two-hour season finale of Lost didn’t help much.

Hurley certainly isn't happy with the lateness of this post

Hurley certainly isn't happy with the lateness of this post

Thankfully, it seems, Wednesday was relatively calm as far as news goes: DICE learned from its console prejudices, Blizzard reaffirmed its next MMO is not World of Warcraft: Part Deux and Microsoft bolstered its Platinum Hits collection.

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