Posts tagged Guitar Hero 5

The Backlog: Scribbling Sporty Beatles edition

This, metaphorically, is what the release calendar looks like for the next few months

This, metaphorically, is what the release calendar looks like for the next few months

It’s been a busy week for all of us here at Silicon Sasquatch. Doug’s been camping in the cold-yet-wait-it’s-hot-again Oregon weather, and enjoying the rebirth of his broken Xbox 360; Nick’s been playing through five or so games at once while writing, writing and more writing; I’ve been composing an extremely long review of Batman: Arkham Asylum in addition to enjoying a social life and trying to forge videogame industry public relations contacts.

Oh, and that feeling creeping down the back of your spine and into your pocket to make your wallet tingle with fear? Well, that’s the start of the Great Game Goldrush of 2009 — this previous week had quite the prodigious release schedule. Among the horde of games were NHL 10, NHL2k10, WET, Mario and Luigi: Bowser’s Inside Story, Scribblenauts, Marvel Ultimate Alliance 2 and Need for Speed Shift.

Next week, Halo 3: ODST releases. You can discuss (your praise for or condemnation of) that fact in our comments section.

See what we’ve been up to, game-wise, after the break. Read the rest of this entry »

Guitar Hero 5: Same As It Ever Was?

    Unassuming box art adorns the latest Guitar Hero rendition. Are we due for some pleasant surprises, or is what we're seeing just what we'll get this September?

Unassuming box art adorns the latest Guitar Hero reprisal. Are we due for some pleasant surprises, or is what we're seeing just what we'll get this September?

I always feel a little guilty for chastising Neversoft’s decisions in guiding the Guitar Hero franchise since it picked up the reins in 2007. It’s almost certain the studio has been under a lot of pressure for years from publisher Activision’s growing dependence on expanding and exploiting franchises at a fever pitch — just look at the decline in quality as the Tony Hawk franchise relentlessly iterated upon itself.

So try to imagine how Neversoft’s staff must have felt when Activision dumped what was arguably the biggest name in gaming fresh into its lap and demanded the biggest, best sequel to be built from scratch in less than a year. That’s probably more or less what happened when Harmonix and Activision/Red Octane parted ways in late 2006.

That’s no mean feat, especially when you consider that Neversoft also had to compete against the Guitar Hero series’ originator, Harmonix, and its debut of the genre-expanding Rock Band franchise. Yet despite better name recognition, higher sales numbers and a marketing campaign to rival MTV/Harmonix’s own, it all comes down to this: Neversoft’s Guitar Hero games just aren’t as good as the Guitar Heros and Rock Bands that Harmonix put out.

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Daily Recap: May 15, 2009

The all-glorious Friday is upon us once again, so being the casual day it is let’s just get down to the news. No introductory hyperbole from me this time–a shame, I know.

Guitar Hero 5 is coming and it has songs (surprise!), free-to-play MMO Free Realms has racked up quite the player base in its first few weeks of existence, Valve’s sneaky with its surprises as usual, and Mass Effect 2 footage is available for your viewing pleasure.

Not Guitar Hero 5--but close enough

Not Guitar Hero 5–but close enough

Though the game has been known about for a while now, Activision today tossed out a few official scraps of details on the upcoming Guitar Hero 5. Players will be able to tackle the game’s tracks with any instrument combination they see fit. Want to sing through a song with three other friends all using microphones? Go ahead.

It’s an interesting mechanic to put into a rhythm game–certainly one that isn’t “authentic” as far real bands go (though, yes, these games aren’t meant to be taken literally). And while we’ve been somewhat biased in favor of Harmonix’s Rock Band titles (or, at least Nick and Doug have), I personally find the gameplay freedom Neversoft’s offering to be great. Add-in the beginnings of a solid-looking track list and the new instant difficulty/instrument swapping, and the next Guitar Hero game might turn out to be one actually worthy of the franchise’s name.

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