Posts tagged iPhone
Daily Recap: May 12, 2009
May 12th
In a bit of site-related news, today was our most active day ever in terms of unique page views. We can attribute such a solid boost in numbers to Nick’s wonderful review of Peggle for the iPhone (apparently one of the first online, even before the big-name blogs and sites), as it was our top story for the day.
So, we want to extend a ginormous gracias to those of you who read Silicon Sasquatch daily and continue to direct your comrades to our corner of the web. We promise to keep bringing you things of a decidedly awesome and videogame-related nature.
Now, it’s time for the real news: Atari gets cold feet, the telenovela that is Midway’s financial woes gets juicier, we get to know Modern Warfare 2 a bit better and Valve’s Team Fortress 2 team takes a “bow.” (You’ll get the pun in a bit.)
Review: Peggle (iPhone)
May 11th
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The most dangerous thing about Peggle addiction? It’s that you don’t even see it coming.
Sure, you might’ve played a couple rounds here and there of Peggle, PopCap‘s fun little peg-shooting puzzler, but it’s easy to shrug it off and get back to being a productive member of society.
But sooner or later, it’s inevitable: You’ve got some free time! You glance around, shrug your shoulders, and decide to pay the Peggle Institute another visit. “What’s the harm in a few more levels?” you ask yourself.
What’s the harm, indeed.
Review: WordFu (iPhone)
May 4th
It’s a simple premise: You’re given a few cubes with letters on each side of them, and tasked with spelling as many different words with the letters you have until you run out of time.
Sound familiar? WordFu plays a lot like other word games (TextTwist, Bookworm) where you’re presented with a set of letters and tasked with building as many words as possible within a time limit. But thanks to some clever twists on a classic formula, a helping of snazzy graphics and some fantastic score-gloating mechanics courtesy of Facebook and Twitter, WordFu spins an old concept into an engaging and exciting iPhone app that’s sure to captivate the wordie in all of us.
Review: Bejeweled 2 (iPhone)
Feb 17th
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The de facto puzzle game of the Internet Age arrives on the iPhone at an unbeatable price
If you’ve surfed the Web in the last five years, I’m willing to wager you’ve also played Bejeweled. Since it first appeared as a Web-based application in 2001, Bejeweled has been downloaded more than 150 million times, according to developer PopCap. Known for its wildly popular and often brilliant casual games, such as the Pachinko-like Peggle, Bejeweled remains PopCap’s iconic flagship title. This latest iteration first arrived in a Web-based format in 2004, followed by releases on Xbox Live Arcade in 2005 and PSN in 2009. With the immense install base of the iPhone and the unparalleled accessibility of its native App Store, porting Bejeweled 2 to the phone was a no-brainer. And with the game priced at a paltry $2.99, it’s easily the best value for your money in iPhone gaming. Read the rest of this entry »