Posts tagged Mass Effect

Review: Mass Effect 2 (Xbox 360)

by Aaron Thayer

Mass Effect 2 is the greatest game BioWare has created in its 15 years as a developer. Its prolific development schedule seems all but impossible: to release one fantastic blockbuster in November (Dragon Age: Origins) and then, two months later, hurdle over the quality of that game with the launch of another — while simultaneously crafting a massively multiplayer online game set in the Star Wars universe, due out in 2011. It’s an enormous accomplishment, satellite studios or not, for a developer already respected for its history of producing top-tier software.

Yet greatness doesn’t always imply perfection, and the second title in the Mass Effect trilogy stumbles on occasion during an otherwise impressive stride. But with those minor problems in mind, Mass Effect 2 is still among the most satisfying games I’ve ever played. It deserves the praise and the hype.

Science-fiction space operas don’t appeal to every gamer, but I sincerely doubt that BioWare’s recent opus, with its intelligent gameplay, diverse characters and compelling plot, is incapable of attracting both role-playing game skeptics and shooter scoffers alike. This truly is the best of both worlds.

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The Backlog: Wow, It’s Almost That One Holiday! edition

Vader offers seasonal sustenance to the refugees of evil Mayan calendar technology

The year known as 2009 is winding down. A celebratory mood creeps into our homes as Christmas and New Year’s draw near, while we inch, ever closer, to certain Mayan-predicted doom as told by the prophet Cusack. Those critics won’t be laughing when the planets start aligning; their precious Miatas and Ayn Rand anthologies will be swallowed up by a vengeful Mother Earth angry at their scathing words.

Although, words look puny when the ocean can slam an aircraft carrier into the White House!

But until we all become embedded in the upper mantle of our planet, there are games to play. And as long as there are games to play, we at Silicon Sasquatch are obligated to talk about them. But only some. And rather infrequently.

However, we have some seasonal treats for you readers. Before January 1, 2010 arrives, we’ll be posting our “Top 10 Games of 2009″ in a four-part series of articles starting Monday, December 28, and ending on New Year’s Eve. Along with our collectively discussed and debated choices, each editor and contributor will be posting his own “Honorable Mentions” piece about titles not in our collective list, but which merit a nod all the same.

All right, now it’s time for the backlog.

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The Backlog: Post-E3 Hangover edition

Hey there, reader! Long time no see. How’s tricks?

Well, we’re all a little burned out here. I mean, you all saw the media deluge last week, didn’t you? The countless trailers, the hours of presentations, the Brütal Legend lawsuit . . . it’s just exhausting.

So, we failed to deliver on the E3 commentary we promised, and I wanted to personally apologize. We weren’t sure how we were going to discuss the event as it raced by, and thanks to each member of our bustling staff of three having something major come up, it just didn’t happen.

If you’re still with us, I want to thank you for your patience and understanding. All three of us have busy lives, and I know that it’s been a constant struggle for me at least to have a full-time job and keep up the quality and consistency in blogging that I aspire to.

We’ll be getting back on track shortly. In the meantime, excuse our flakiness.

Now, let’s talk about some games, shall we?

infamous

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Backlog: May 29, 2009

Time for the backlog!

Here's a shock: Aaron ran into his fair share of Snipers and Spies after the Spy and Sniper update! Jarate for everyone!

Here's a shock: Aaron ran into his fair share of Snipers and Spies after the Spy and Sniper update! Jarate for everyone!

Aaron Thayer:



It’s been a spastic two weeks for my gaming appetite. I finished a “hard” playthrough of Battlefield: Bad Company, and I was reminded just how great of a job DICE did in their first real singleplayer console game. Hell, the multiplayer’s a lot better than I remember, too. Team Fortress 2 has been my true online obsession however, thanks to the recent Spy/Sniper update. Itemization issues aside, it’s one of those titles that remains constant fun, plain and simple.

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Daily Recap: May 13, 2009

I’d like to apologize to our readers for a late Daily Recap. Our goal is to post these summations of the day’s news in a timely manner, but sometimes that doesn’t always happen. Yesterday a plethora of Windows Update-related problems and a strangely spotty Internet connection got in the way of my non-paying job.

Also, the two-hour season finale of Lost didn’t help much.

Hurley certainly isn't happy with the lateness of this post

Hurley certainly isn't happy with the lateness of this post

Thankfully, it seems, Wednesday was relatively calm as far as news goes: DICE learned from its console prejudices, Blizzard reaffirmed its next MMO is not World of Warcraft: Part Deux and Microsoft bolstered its Platinum Hits collection.

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The Backlog, Vol. 5 – Ocean Size edition

plants-vs-zombies-wp

Well, PopCap, you’ve done it again.

I was all set to get the Backlog out the door so I could enjoy my weekend, and you had to stumble in out of the cold, like an estranged lover drawn back to rekindle a long-burning flame. All those hours we spent matching jewels, the dizzying ecstasy of our peg-filled Extreme Fevers…you’ve always been good to me, baby.

And now you show up on my doorstep with this new game, Plants Vs. Zombies — a clever and hilarious twist on a revered casual genre — and I can’t help but fall in love with you all over again.

Um. So yeah, that’s where I’ve been for the past three hours. Read on to see what the rest of the gang’s up to!

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The Backlog, Vol. 1 – Blogger’s Manifesto edition

Dear Friend of the Sasquatch:

The editorial staff at Silicon Sasquatch is dedicated to bringing you news, reviews, opinion and analysis with journalistic professionalism and engaging prose. We’re just a few poor guys with BAs in magazine journalism, but we do what we can.

However, we would never describe a gaming blog as pure journalism. Most of the content we’ve posted to this date could better be described as criticism: In-depth, analytical opinions on games and news in the videogame world, but opinions nonetheless. Journalism implies digging into each story, double- and triple-checking facts, getting in touch with contacts and divining the important news values behind every published story.

We aspire to go beyond the status quo as established by the snark-over-substance mainstays of the major gaming blogs. They serve an audience and function as a business, and that’s good, but we’d rather leverage the harsh reality of this blog probably never being profitable in order to give you an honest and well-thought-out story with every post. We don’t have a publisher or advertising clients to please, so we might as well be on the level with you.

Over the last week we’ve been posting weekly updates to major (and minor) news stories, along with brief analysis. Today marks the start of another weekly feature, The Backlog. Essentially, it gives the editorial staff a chance to reflect on the games they’ve been playing and give some impressions and reflections on those experiences. Again, it’s not journalistic, but we hope it’s helpful to our readers; at the very least, we hope it makes for an interesting read and a starting point for good discussion.

In the coming weeks, you’ll begin to see some meatier features where we dig a little deeper and produce some original research and content. We’re all intimately familiar with the vice-grip of the journalism bug, and we’re not ready to abandon the profession we studied for years. Just bear in mind that such features take time, energy, clout and resources — things we’re all in short supply of. In the meantime, we want to extend our sincere thanks for your continued reading and hope you’ll stick with us in the coming weeks.

Now, click the link and read all about the games we’ve been slogging away at!

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