Posts tagged Modern Warfare 2
For all the positives that your yearly Xbox Live gold subscription buys, it comes with one major downfall: the generic Xbox Live asshole. This is not a new phenomenon — Penny Arcade codified the “G.I.F.T.” system more than five years ago — but on two recent major Xbox 360 titles, Call of Duty: Modern Warfare 2 and Forza Motorsport 3, it appears that the Live team is finally taking a strong stance on cheaters.
But is what’s happening in these titles really cheating, and is the tough-guy stance really the appropriate response?
Well, it was fun while it lasted.
With December and its myriad holidays out of the way, everybody’s got something to keep them busy. Doug’s back to work on his master’s program, Aaron has transformed into a job-applying machine, and I’ve thankfully found a job once again. Unfortunately, that means we all have a whole lot less time to be playing games, but that doesn’t mean we’re going to turn a blind eye to our sacred obligation to Silicon Sasquatch. Don’t worry! We’ve got a couple great articles that are almost ready for publication, and we’re anticipating a full run of content next week.
In the meantime, here’s what we’ve been keeping ourselves busy with.
Oh, lordy, we have a lot to talk about this week.
As promised, the Thanksgiving break provided plenty of time for us to get our proverbial, collective game on. From holiday smash hits like Modern Warfare 2 and Assassin’s Creed 2, to tried-and-true games and classics…lots of titles this week. LOTS. Let’s cut the garbage and just get to the breakdown…
Welcome back to the show, everyone! We’ve been absent for a couple months, but the whole gang is eager to start producing shows on a more regular basis.
Because we’ve been negligent in recording over such a critical period of time for major game releases, this episode features us playing catch-up on the infamous fourth quarter onslaught of top-tier blockbuster games — and it doesn’t even cover all the bases.
Initially, we’d planned on a show with three thirty-minute segments:
- Reflections on the games of the past few months
- A debrief on the controversies surrounding Modern Warfare 2 (“No Russian,” lack of dedicated server support on PC)
- A look ahead at the major releases waiting in the first quarter of 2010
After more than two hours of discussion, we only made it through part two. That was when we decided it was best to call it a night and give people a chance to actually listen to this episode.
We’re hoping to get together and record the final portion of this discussion soon, but this hefty hunk of Sasquatch-y goodness ought to provide you plenty of entertainment and keep you warm at night. Let us know what you think, and thanks for listening!
The Holidays approach. For some that means quality time with family members not seen for a year — maybe more. Others, well…can I get a “what what” if at some point during your life you hid away in the midst of celebrations to finish Earthbound (or, insert other game reference here). However, my adult years have made me more personable when it comes to the holidays; I’m now infinitely more interested in the going-ons of my kin.
Still, I won’t lie that this year I’d prefer to mow down more of Left 4 Dead 2′s cajunized zombies with a giant plate of delicious turkey and fixins on my lap. I’m thankful for me.
We’re back on track for backlogs, and this week is mega-sized to make up for our absence. To summarize: Nick informs us he essentially played everything ever released this month, Doug gushes about his beloved Forza 3 between study sessions, and I write about why two wonderful November-born titles should be played on the PC.
Core gamers have taken up a new pastime as of late: Whining. Early and often.
Starcraft II won’t allow LAN play? Lord almighty! Modern Warfare 2 on PC moves away from dedicated servers and costs $10 more as well? Goodness gracious! Left 4 Dead 2 is coming out sooner than Valve fans want it to? Heavens no! Forza Motorsport 3 has content locked away behind a VIP-only velvet curtain? Oh, the humanity!
These complaints are rather justified. Game publishers and developers are making moves motivated by the bottom line, and as a result they begin to strip content and features away from gamers grown accustomed to these luxuries. Getting consumers to pay more for less is smart business, but bad for public relations. The complaints are fully warranted.
But the problem I see is that it is nothing but complaints as of right now.
How’s everybody? Are we all still here?
There’s no way around it: We’re all a little light in the pocketbooks, and October’s only just arrived. None of us were prepared for some of the year’s biggest hits to hit us in a deluge throughout August and September, but with games like Batman: Arkham Asylum, The Beatles: Rock Band and Halo 3: ODST hitting shelves before the fourth quarter of the year, it’s hard to hold fast with one’s spending — even with surefire hits like Uncharted 2: Among Thieves and Brütal Legend arriving just next week.
To prepare for the next volley of big-name releases, the Silicon Sasquatch team has been busy wrapping up some recent blockbusters.
In a bit of site-related news, today was our most active day ever in terms of unique page views. We can attribute such a solid boost in numbers to Nick’s wonderful review of Peggle for the iPhone (apparently one of the first online, even before the big-name blogs and sites), as it was our top story for the day.
So, we want to extend a ginormous gracias to those of you who read Silicon Sasquatch daily and continue to direct your comrades to our corner of the web. We promise to keep bringing you things of a decidedly awesome and videogame-related nature.
Now, it’s time for the real news: Atari gets cold feet, the telenovela that is Midway’s financial woes gets juicier, we get to know Modern Warfare 2 a bit better and Valve’s Team Fortress 2 team takes a “bow.” (You’ll get the pun in a bit.)
With E3 2009 just around the corner, it seems like an appropriate time to outline the known games we’re excited to see released over the rest of the year. Though our staff hasn’t had access to these games in a professional, hands-on manner, our comments are based on scouring sources for factual elements with pieces of speculation and analysis tossed in. Enjoy.