Posts tagged Red Faction: Guerrilla

Silicon Sasquatch’s Honorable Mentions of 2009: Nick’s picks

While our Top 10 Games of 2009 deserve attention for their overall excellence, we can’t neglect this year’s other fantastic games — titles that just missed the final cut. Be it their charm or presentation, our Honorable Mentions were simply hard to forget. We’ve arrived at the final installment in our five-part series with Nick’s list of honorable mentions.

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Silicon Sasquatch’s Honorable Mentions of 2009: Spencer’s picks

While our Top 10 Games of 2009 deserve attention for their overall excellence, we can’t neglect this year’s remaining deluge of fantastic games — titles that just missed the final cut. Be it their charm, gameplay or presentation, our Honorable Mentions were simply hard to forget. We now present part two of a five-part series of Honorable Mentions articles, one from each member of the Silicon Sasquatch staff. Here are Spencer’s picks.

The Backlog: Stephen Colbert is Funny Edition

No silly memes, no riffing on major world news events — this is just your typical, run-of-the-mill backlog. But isn’t that cause enough for celebration?

No? Hm. Well, here, check out Stephen Colbert’s exclusive preview of Microsoft’s Project Natal:

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The Backlog: Post-E3 Hangover edition

Hey there, reader! Long time no see. How’s tricks?

Well, we’re all a little burned out here. I mean, you all saw the media deluge last week, didn’t you? The countless trailers, the hours of presentations, the Brütal Legend lawsuit . . . it’s just exhausting.

So, we failed to deliver on the E3 commentary we promised, and I wanted to personally apologize. We weren’t sure how we were going to discuss the event as it raced by, and thanks to each member of our bustling staff of three having something major come up, it just didn’t happen.

If you’re still with us, I want to thank you for your patience and understanding. All three of us have busy lives, and I know that it’s been a constant struggle for me at least to have a full-time job and keep up the quality and consistency in blogging that I aspire to.

We’ll be getting back on track shortly. In the meantime, excuse our flakiness.

Now, let’s talk about some games, shall we?

infamous

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DEMOlition: Red Faction: Guerrilla (XBL)

Editor’s Note: Welcome to our first DEMOlition article here on Silicon Sasquatch! Our hope is to analyze recent game demos and offer a preview of the content presented in a given title. While we’d never pass a final judgment on a game based only on its demo, the fact is game companies hand the general public a piece of their work to recruit consumers still on the fence about a pending, or newly available, release. Because demos might be the only opportunity for many gamers to get a hands-on experience with the game, what’s in the demo matters quite a lot. Thus, we’ll be offering our professional comments, criticisms and questions of just what gamers might expect a complete game to offer based on its demo content. We hope you enjoy the format and find these to be genuinely useful. Feel free to send us your comments and criticisms via the comment system.

Let's call this a "Coversplosion"

Let's call this a "Coversplosion"

Red Faction: Guerrilla (RFG) is a third-person action title set on Mars and the third entry in THQ and Volition, Inc.’s Red Faction series. It’s been nearly seven years since Red Faction II, the last game in the series, and since then Volition has been hard at work perfecting its new game engine in an attempt to revolutionize environmental destruction in videogames.

Players enter the 10 minute-long demo as protagonist Alec Mason in a rather spacious but sectioned-off demo map  — straying too far will invoke the wrath of a game over screen.

Even so, the assorted set pieces, ranging from granite buildings to explosive metal tanks, fit the Mars aesthetic well. This certainly is a large demo to explore, and subsequent play-throughs nearly always result in discovering something new to blow up. To think this is just one tiny slice of the full game is quite encouraging. Read the rest of this entry »