Posts tagged Reviews
Review: Stacking (XBLA/PSN)
Feb 17th
Stacking is an adventure-puzzle game about the youngest child of a family of Industrial Revolution-era chimney sweeps fighting against the upper class. What separates this from other period pieces is every man, woman, child and beast is portrayed by a Russian stacking doll. How that design document was successfully pitched I may never know, but what resulted is one of the most original, entertaining and charming games I’ve ever played — possibly the best yet from developer Double Fine.
Review: NBA 2K11
Dec 2nd
I feel like I can summarize NBA 2K11 well with one thing. A few days ago, Silicon Sasquatch editor Nick said this while watching me play a game between my beloved Portland Trail Blazers and the Oklahoma City Thunder: “Man, Kevin Durant is going to light you up.”
First, some context. NBA 2K11 is, as the title would suggest, this year’s version of 2K Sports’ long-running NBA basketball sim game series. Almost since the series’ inception on the Dreamcast, NBA 2K has lorded over other NBA games. That’s why, before its cancellation, EA Sports was planning on rebooting its NBA Live series into NBA Elite to try to surpass NBA 2K.
Sasquatch News Update – Nov. 8, 2010
Nov 8th
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We’re not normally in the business of talking about the daily ins and outs of the gaming industry, but sometimes we need to touch up on some topics. Two topics I’ve written on specifically recently require a little bit of updating: The Supreme Court hearings on the Schwarzenegger vs EMA violent video game law case, and my review of Formula 1 2010.
Schwarzenegger vs EMA
As we previewed last Monday, the landmark Supreme Court case had oral hearings last Tuesday. While the official verdict is not expected for a long time — perhaps months — many in both the video games and mainstream media have covered the case. Pertinent for gamers are GamePolitics, which has the full transcript of the hearing as well as some choice quotes, and also Joystiq’s complete coverage of the case.
The crux of the argument for California is that the sale of violent games can fall under the same “Miller test” as the sale of pornography — thus not requiring a First Amendment exception, which would be unprecedented action from the Supreme Court. However, the EMA and pro-video game forces are confident their argument was heard; that argument, as mentioned in the preview of the case hearings, is that violence in video games is protected free speech no different from violent content in movies, books, comics, movies, etc.
We will provide further commentary and coverage of this Supreme Court case once a decision has been rendered.
Formula 1 2010: Patched and playable
As mentioned right at the top of our early October review of Formula 1 2010, I would be addressing the review of the game and opinion of it once the game was patched. As of last week, the game is now patched — the update trickled first to PS3 gamers, then PC and finally the Xbox 360 version. Though the on-the-track racing was (and still is) quite good, there was a litany of frustrating bugs in each version of the game (PS3, Xbox 360 and PC). Along with the same bugs seen in the console versions, PC gamers also experienced performance issues.
Now that the patch is out — here’s an official list of what issues are addressed in each version of the game — the game is far less frustrating. While many minor graphical or gameplay issues are tweaked and made better with the patch, the bigger issues like a bug that would corrupt save data, one that would allow other cars past the player as they were held in their pit box during races, and other AI tweaks have been fixed, making the game much more playable. Previously, if you brought your car into the pit lane the same lap as the AI, your team would hold you in the pit box while everyone else would stream past — the bug has moved me from 5th out of 24 in a race to 20th. The other AI changes both make the opponents a better challenge in wheel-to-wheel racing, and also means drivers properly move over for a faster car during the practice or qualifying session, just as they would in real life. Of course, removing the fear of losing a save is also a weight off your shoulders.
In short, the game finally feels complete. There are still issues with game design or lack of features, but not major problems due to bugs or being unfinished. It’s taken more than a month, but the game is now complete. I’ve finished a year of the career mode and have been truly hooked on the experience, as evident in the recent Backlogs. It’s still a title that won’t suit everybody, but with the scaling of driver aids and AI difficulty, it’s one of the best racing titles of the year and probably the choice racing sim for 2010.
Review: Formula 1 2010 (Xbox 360)
Oct 6th
I have incredibly mixed feelings about Formula 1 2010. On the one hand, this is the first Formula 1-based game on next-gen platforms since Sony’s F1 Championship Edition in 2006. As well, the game does an amazing job painting a portrait of the Formula 1 circus, from the glitz and glamor in the paddock to the thunder and thrills on the track. However, the game has a facade that is too easily broken; compounding the problem is that it feels unfinished in spots.
Reviewer’s Note: We will run an amendment article at a later date, once F1 2010 is patched to address the numerous issues with the game. As it stands right now, it feels unfinished and has numerous frustrating bugs, including one that corrupts save data; when, and how, these are addressed is a major issue surrounding the game right now.
Review: NCAA Football 10 (Xbox 360)
Aug 17th
Meet the new boss
Same as the old boss
The Who, “Won’t Get Fooled Again”
Right before tearing the shrink wrap off NCAA Football 10, I had a thought: “Why do I do this every year?” This is the third year in a row I’ve bought EA Sports’ NCAA Football game, and on previous console generations I purchased multiple copies as well. The problem is I’m getting strict visions of déjà vu. It is, clearly, an annual thing for me — all within the same repetitive cycle of pre-release excitement, post-release honeymoon, and over-analysis of missing features that need to be in next year’s version. Rinse, wash, repeat.
So let’s take a look at how NCAA 10 fits into this cycle — because, despite tweaks and improvements that fans have clamored for, there are a few minor steps backwards and features that have been given little more than a fresh coat of paint.
Review: Retro Game Challenge (DS)
Apr 9th
Blowing in the cartridge. Schoolyard rumors about secret levels or modes. The Konami Code. If you were a gamer raised in the “8-bit era” – featuring the Nintendo Entertainment System, also starring the Sega Master System, PC Engine, and computer games – then none of this should be a foreign concept at all.
Retro Game Challenge collage – from top left: Robot Ninja Haggleman; the cover of one of the in-game magazines; Rally King; Guadia Quest. Photo from sleepygamer.com.
That sort of nostalgia is what XSeed’s Retro Game Challenge trades on to get you hooked. But once you’re in, the challenges keep you coming back for more. While the basic premise of the game is simple, the quality of the games found within make the title worthwhile – even if you don’t have rose-tinted memories of late-’80s gaming.
Review: World of Warcraft: Wrath of the Lich King
Feb 17th
At this point in the game’s lifespan, a betting man would be wise to wager that you the gamer have played, or at least trialed, World of Warcraft. It’s also safe to assume that even if you’ve avoided the cyberscapes of Azeroth, you know at least one person suckling the Warcraft teat. Blizzard’s flagship title with its 11.5 million players is a testament to the staying power of this particular MMO, and the new expansion, Wrath of the Lich King, is an all-out effort on Blizzard’s part to keep it at the top.
“But Aaron,” some may inevitably ask, “why would I play the same game after it’s already been stomping on its competitors for the past four years? It’s not going to change that much.” That’s a reasonable question, for sure. They may also assume World of Warcraft is like any other MMO, with a never-ending series of expansion packs aimed primarily at the hardcore, top-tier players with enough time on their hands to complete the numerous, escalating challenges presented. This was what happened with the previous expansion, The Burning Crusade. Fortunately, Wrath is more new than it is old, and while being true to the golden formula of [1 engaging quest system + rapid combat * (mountains of loot)²] that Blizzard created with vanilla WoW and BC before it, the bottom line is, simply, Wrath is the most fun I’ve had playing an MMO in many, many years.
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